Archive for September, 2008

Xcode and #pragma mark

I’ve started using #pragma mark directives in my code to help with organization as my implementation files grow. #pragma mark is simple to use, for example, insert the following to call out initialization code:

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#pragma mark -
#pragma mark Initialization

Xcode

Cocoa Programming - Part III

This is the third and final post in a series reviewing the book Cocoa Programming, by Aaron Hillegass. Here are links to the first and second parts of this review.
In this post I’ll review a few highlights of the book as well as offer a few suggestions (from my perspective) for improvement should another edition [...]

Book Reviews

Cocoa Programming - Part II

This post is the second in a series reviewing the book Cocoa Programming, by Aaron Hillegass. This part of the review is dedicated to a closer look at the code examples.
Starting from Chapter 2, the book dives into building relevant code examples. Working with Xcode and Interface Builder, you’ll quickly become familiar with the interface [...]

Book Reviews

Cocoa Programming - Part I

This post is the first in a series reviewing the book Cocoa Programming, by Aaron Hillegass. Even if you plan to write applications solely for the iPhone, you’ll find that a good Cocoa reference is essential as you get started. Read on to learn more about Aaron’s Cocoa book.
Let me begin by saying, Aaron knows [...]

Book Reviews

Creating iPhone Icons

I’ve been poking around for a decent tutorial on how to create icons for the iPhone. Specifically, I am looking for a walk through with either PhotoShop or FireWorks. The icon I have in mind is what will be shown on the home screen of the iPhone as well as on the App Store.
The first [...]

Graphics

Set Xcode Project Window Defaults

Another Xcode tip based on information in the book Xcode 3 Unleashed. Read more about the book in my three part review.
Whenever you start a new project in Xcode, there is a default window size, position and layout set by Xcode. More often than not, you’ll want to change the defaults to suite your preferences. [...]

Xcode

Xcode Debugging: Going Back in Time

This tip is based on information in the book Xcode 3 Unleashed. I just completed a three part review the book, which you can read here.
When inside a debugger and stepping through code, line be line, have you ever wanted to move to the top of a loop and restart, including resetting counters, without having [...]

Xcode