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	<title>[iPhoneiOS dev:tips]; &#187; Open Source</title>
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	<description>Tips and Tricks for iPhone developers</description>
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		<title>Open Source Coverflow-Like Code</title>
		<link>http://iPhoneDeveloperTips.com/open-source/open-source-coverflow-like-code.html</link>
		<comments>http://iPhoneDeveloperTips.com/open-source/open-source-coverflow-like-code.html#comments</comments>
		<pubDate>Wed, 08 Apr 2009 03:22:10 +0000</pubDate>
		<dc:creator>John Muchow</dc:creator>
				<category><![CDATA[Open Source]]></category>

		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=2044</guid>
		<description><![CDATA[I&#8217;ve been on a hunt for an open source implementation of a Coverflow look alike. Thanks for to oldbeamer at Stackoverflow for answering the question I posted to find an open source version and many thanks to William Woody at Chaos In Motion. A short movie showing a series of six images (jpg files) is [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been on a hunt for an open source implementation of a Coverflow look alike. Thanks for to <a href="http://stackoverflow.com/users/68691/oldbeamer" target="_blank">oldbeamer</a> at <a href="http://stackoverflow.com" target="_blank">Stackoverflow</a> for answering the question I posted to find an open source version and many thanks to <a href="http://www.chaosinmotion.com/index.jsp" target="_blank">William Woody at Chaos In Motion</a>.<br />
<span id="more-2044"></span></p>
<p>A short movie showing a series of six images (jpg files) is below.</p>
<p><a href="/wp-content/uploads/2009/04/Flowcover.mov" target="_blank"><img src="/wp-content/uploads/2009/04/Flowcover.png" alt="Flowcover demo" /> </a></p>
<p>Very cool, thanks again William, nice work! You can find the source code here: <a href="http://www.chaosinmotion.com/flowcover.m" target="_blank">Flowcover</a>.</p>
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		<title>Wolfenstein 3D iPhone Source Code!</title>
		<link>http://iPhoneDeveloperTips.com/open-source/wolfenstein-3d-iphone-source-code.html</link>
		<comments>http://iPhoneDeveloperTips.com/open-source/wolfenstein-3d-iphone-source-code.html#comments</comments>
		<pubDate>Sat, 28 Mar 2009 03:03:27 +0000</pubDate>
		<dc:creator>John Muchow</dc:creator>
				<category><![CDATA[Open Source]]></category>

		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=1907</guid>
		<description><![CDATA[There have been just a handful of games over the years that I&#8217;ve lost countless hours to, mesmerized and determined to see the games to the end. The first was Rogue, which was on the university BSD system when I was working on my graduate degree. There was something oddly enjoyable about topping your professor&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>There have been just a handful of games over the years that I&#8217;ve lost countless hours to, mesmerized and determined to see the games to the end. The first was <a target="_blank"  href="http://users.tkk.fi/eye/roguelike/rogue.html">Rogue</a>, which was on the university BSD system when I was working on my graduate degree. There was something oddly enjoyable about topping your professor&#8217;s high-score, in the middle of the night while taking a break from said professor&#8217;s coding project. The other games that were all consuming: <a  target="_blank"  href="http://www.idsoftware.com/wolfenstein3dclassic/">Wolfenstein 3D</a>, <a  target="_blank"  href="http://www.idsoftware.com/games/quake/quake4/">Quake</a> and <a  target="_blank"  href="http://www.idsoftware.com/games/doom/doom3/index.php?game_section=overview">Doom</a>, all created by id Software.<br />
<span id="more-1907"></span></p>
<p>I was thrilled to see an iPhone version of Wolfenstein 3D on the App Store. And that excitement pales in comparison to my reaction when I heard that John Carmack, id Software co-founder, released the iPhone implementation as open source, how cool is that?! You can find the code here: <a href="ftp://ftp.idsoftware.com/idstuff/wolf3d/wolf3d_iphone_v1.0_src.zip">Wolfenstein 3D for the iPhone</a>.  I was able to compile, build and deploy the code onto my iPhone without a hitch.</p>
<p>There&#8217;s a <a  target="_blank"  href="http://www.idsoftware.com/wolfenstein3dclassic/wolfdevelopment.htm">note</a> written by John about id Software and the history of Wolfenstein for the iPhone, this is worth a few minutes of your time. There is some good stuff in here, including a few programming notes that make this an interesting read.</p>
<p>John ends his note by mentioning that Doom for the iPhone is not far off. Ahhh, a few more days to come, lost to gaming bliss&#8230;</p>
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