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	<title>Comments on: Fix for Troublesome User Interface (UI) Updates</title>
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	<link>http://iPhoneDeveloperTips.com/user-interface/fix-for-troublesome-user-interface-ui-updates.html</link>
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		<title>By: Imthiaz</title>
		<link>http://iPhoneDeveloperTips.com/user-interface/fix-for-troublesome-user-interface-ui-updates.html#comment-5401</link>
		<dc:creator>Imthiaz</dc:creator>
		<pubDate>Fri, 02 Oct 2009 07:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=2823#comment-5401</guid>
		<description>Hi John

Can you use performSelector when you are in the main thread. I use it a lot when I am using procedures using NSInvocationOperation.

Another tip which I would like to give. You can have a Default.png in your application and that will get loaded 1st when you start your application. This will avoid your screen looking black.

Thanks
Imthiaz</description>
		<content:encoded><![CDATA[<p>Hi John</p>
<p>Can you use performSelector when you are in the main thread. I use it a lot when I am using procedures using NSInvocationOperation.</p>
<p>Another tip which I would like to give. You can have a Default.png in your application and that will get loaded 1st when you start your application. This will avoid your screen looking black.</p>
<p>Thanks<br />
Imthiaz</p>
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		<title>By: Didier Prophete</title>
		<link>http://iPhoneDeveloperTips.com/user-interface/fix-for-troublesome-user-interface-ui-updates.html#comment-5400</link>
		<dc:creator>Didier Prophete</dc:creator>
		<pubDate>Fri, 02 Oct 2009 05:24:59 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=2823#comment-5400</guid>
		<description>&gt; I’ve found that a few performSelector calls sprinkled about judiciously
&gt; can work wonders for a UI that isn’t cooperating.

I couldn&#039;t agree more. I have run into similar problems and this saved my life over and over again. Also, note that using an afterDelay of 0 will simply execute the code once the next UI event loop starts (very similar to using callLater() in Adobe Flex/AIR)</description>
		<content:encoded><![CDATA[<p>&gt; I’ve found that a few performSelector calls sprinkled about judiciously<br />
&gt; can work wonders for a UI that isn’t cooperating.</p>
<p>I couldn&#8217;t agree more. I have run into similar problems and this saved my life over and over again. Also, note that using an afterDelay of 0 will simply execute the code once the next UI event loop starts (very similar to using callLater() in Adobe Flex/AIR)</p>
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