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	<title>Comments on: Build iPhone Apps for 2.2 and Earlier, Using Xcode 3.2 and Snow Leopard</title>
	<atom:link href="http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html/feed" rel="self" type="application/rss+xml" />
	<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html</link>
	<description>iOS Developer Tips, Tricks and Tutorials.</description>
	<lastBuildDate>Wed, 08 Feb 2012 06:31:16 -0600</lastBuildDate>
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	<item>
		<title>By: David Esquivel</title>
		<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html#comment-39369</link>
		<dc:creator>David Esquivel</dc:creator>
		<pubDate>Mon, 31 Jan 2011 22:28:52 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=3657#comment-39369</guid>
		<description>This helped me out! :D THANK YOU!</description>
		<content:encoded><![CDATA[<p>This helped me out! :D THANK YOU!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vatsa.dEviL</title>
		<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html#comment-24668</link>
		<dc:creator>vatsa.dEviL</dc:creator>
		<pubDate>Thu, 02 Sep 2010 06:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=3657#comment-24668</guid>
		<description>i had the same problem. couldn&#039;t find the &quot;iphone OS deployment target&quot;. i changed the Base SDK value from iPhone Device 3.2 to iPhone Simulator 3.2 and the deployment target showed up. I have no idea how that worked out since i&#039;ve been working on mac only for a week now. interestingly enough, i tried switching back to iPhone Device 3.2 and the deployment target is still there. i didn&#039;t understand the &#039;how&#039; and &#039;why&#039; part.. if any could explain.. thank you</description>
		<content:encoded><![CDATA[<p>i had the same problem. couldn&#8217;t find the &#8220;iphone OS deployment target&#8221;. i changed the Base SDK value from iPhone Device 3.2 to iPhone Simulator 3.2 and the deployment target showed up. I have no idea how that worked out since i&#8217;ve been working on mac only for a week now. interestingly enough, i tried switching back to iPhone Device 3.2 and the deployment target is still there. i didn&#8217;t understand the &#8216;how&#8217; and &#8216;why&#8217; part.. if any could explain.. thank you</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html#comment-21612</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Thu, 29 Jul 2010 15:19:51 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=3657#comment-21612</guid>
		<description>Alas, it&#039;s not. The deployment target is completely and utterly missing, even if I broaden the drop-down selections and eliminate all the search terms under Build.

I ended up showing package contents for the xcodeproj file, backed-up and edited project.pbxproj, and compared it with that of a freshly made project.

Seeing the differences, I went to my project&#039;s XCBuildConfiguration section, and ensured these appeared in each buildSettings block:

  IPHONEOS_DEPLOYMENT_TARGET = 3.0;
  SDKROOT = iphoneos4.0;

Problem solved! (I suggest this only be done as a worst case step. Always make backups!)</description>
		<content:encoded><![CDATA[<p>Alas, it&#8217;s not. The deployment target is completely and utterly missing, even if I broaden the drop-down selections and eliminate all the search terms under Build.</p>
<p>I ended up showing package contents for the xcodeproj file, backed-up and edited project.pbxproj, and compared it with that of a freshly made project.</p>
<p>Seeing the differences, I went to my project&#8217;s XCBuildConfiguration section, and ensured these appeared in each buildSettings block:</p>
<p>  IPHONEOS_DEPLOYMENT_TARGET = 3.0;<br />
  SDKROOT = iphoneos4.0;</p>
<p>Problem solved! (I suggest this only be done as a worst case step. Always make backups!)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Muchow</title>
		<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html#comment-21609</link>
		<dc:creator>John Muchow</dc:creator>
		<pubDate>Thu, 29 Jul 2010 14:50:38 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=3657#comment-21609</guid>
		<description>The deployment target should be listed if you right click (or double-click) your Target. Choose the Build tab and search for &quot;deployment target&quot;</description>
		<content:encoded><![CDATA[<p>The deployment target should be listed if you right click (or double-click) your Target. Choose the Build tab and search for &#8220;deployment target&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Holod</title>
		<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html#comment-21503</link>
		<dc:creator>Holod</dc:creator>
		<pubDate>Wed, 28 Jul 2010 21:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=3657#comment-21503</guid>
		<description>Interesting … what if iPhone OS Deployment Target is MISSING under Deployment? 
I have exactly the same problem???</description>
		<content:encoded><![CDATA[<p>Interesting … what if iPhone OS Deployment Target is MISSING under Deployment?<br />
I have exactly the same problem???</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html#comment-17697</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 21 Jun 2010 18:49:44 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=3657#comment-17697</guid>
		<description>Interesting … what if iPhone OS Deployment Target is MISSING under Deployment? One of my projects has it and the other doesn&#039;t, yet both were created with Xcode 3.1.x. Odd. (Now on Xcode 3.2.3, using 4.0 as the Base SDK.)</description>
		<content:encoded><![CDATA[<p>Interesting … what if iPhone OS Deployment Target is MISSING under Deployment? One of my projects has it and the other doesn&#8217;t, yet both were created with Xcode 3.1.x. Odd. (Now on Xcode 3.2.3, using 4.0 as the Base SDK.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Glenn</title>
		<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html#comment-6383</link>
		<dc:creator>Glenn</dc:creator>
		<pubDate>Sun, 08 Nov 2009 00:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=3657#comment-6383</guid>
		<description>Wow. Even though I find this HUGELY counter-intuitive (Xcode&#039;s overview button says &quot;Device - 3.0 &#124; Debug&quot; even though I&#039;m running the app on a 2.2.1 device), the tip worked for me as advertised, so I&#039;ll run with it.

Thank you for posting this! After restoring the various SDK folders from the Leopard backup and playing with the myriad choices of compilers with no joy, I had just about given up.</description>
		<content:encoded><![CDATA[<p>Wow. Even though I find this HUGELY counter-intuitive (Xcode&#8217;s overview button says &#8220;Device &#8211; 3.0 | Debug&#8221; even though I&#8217;m running the app on a 2.2.1 device), the tip worked for me as advertised, so I&#8217;ll run with it.</p>
<p>Thank you for posting this! After restoring the various SDK folders from the Leopard backup and playing with the myriad choices of compilers with no joy, I had just about given up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cyril Godefroy</title>
		<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html#comment-5014</link>
		<dc:creator>Cyril Godefroy</dc:creator>
		<pubDate>Tue, 15 Sep 2009 09:52:06 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=3657#comment-5014</guid>
		<description>This XCode 3.2 + iPhone OS 2.2.1 configuration is a bag of hurt and 

I AM VERY HAPPY I MADE A BACKUP OF LEOPARD. 

So plug in that disk and reboot with 3.1, iPhone OS 2.2.1 and iphone simulator 2.2.1. That&#039;s what I eventually did after loosing hours with that configuration.

I f anyone finds how to revert an iPhone (not an iPod) to 2.2.1, this is a tip I would really pay some money for ;-)</description>
		<content:encoded><![CDATA[<p>This XCode 3.2 + iPhone OS 2.2.1 configuration is a bag of hurt and </p>
<p>I AM VERY HAPPY I MADE A BACKUP OF LEOPARD. </p>
<p>So plug in that disk and reboot with 3.1, iPhone OS 2.2.1 and iphone simulator 2.2.1. That&#8217;s what I eventually did after loosing hours with that configuration.</p>
<p>I f anyone finds how to revert an iPhone (not an iPod) to 2.2.1, this is a tip I would really pay some money for ;-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Muchow</title>
		<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html#comment-4880</link>
		<dc:creator>John Muchow</dc:creator>
		<pubDate>Tue, 08 Sep 2009 23:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=3657#comment-4880</guid>
		<description>I think I&#039;ve seen this before. Make sure you select the base SDK of 3.0, which I think should enable the option you are looking for.</description>
		<content:encoded><![CDATA[<p>I think I&#8217;ve seen this before. Make sure you select the base SDK of 3.0, which I think should enable the option you are looking for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doug</title>
		<link>http://iPhoneDeveloperTips.com/xcode/build-iphone-apps-for-2-2-and-earlier-using-xcode-3-2-and-snow-leopard.html#comment-4879</link>
		<dc:creator>Doug</dc:creator>
		<pubDate>Tue, 08 Sep 2009 22:58:07 +0000</pubDate>
		<guid isPermaLink="false">http://iPhoneDeveloperTips.com/?p=3657#comment-4879</guid>
		<description>This solution worked for one of the projects I tested but not for the other.

In the second project there is no option under deployment to set the &quot;iPhone OS Deployment Target&quot;. 

Any thoughts?</description>
		<content:encoded><![CDATA[<p>This solution worked for one of the projects I tested but not for the other.</p>
<p>In the second project there is no option under deployment to set the &#8220;iPhone OS Deployment Target&#8221;. </p>
<p>Any thoughts?</p>
]]></content:encoded>
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